Russell Wain Glasser
Email: rglasser@apollowebworks.com
Home Page: http://www.apollowebworks.com
OBJECTIVE:
I am a computer programmer looking for work in software design and
development.
SUMMARY OF STRENGTHS:
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Good at creative programming approaches to vaguely defined problems.
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Multimedia experience. Have designed entertainment packages with audio and
video; limited experience with 3d Studio Max and Adobe Photoshop.
- Strong working knowledge of real-time 3d graphics, including
OpenGL and World Toolkit.
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Versed in Unix; know how to write shell scripts for automation of programs.
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World Wide Web and HTML use, CGI Programming. Designed my own web page.
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Database / SQL Experience.
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Familiar with PC hardware; can install add-on cards and memory chips, and
maintain IPX networks.
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Experience in training / teaching programming skills.
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Strong technical support experience.
SKILLS:
I have programmed for the following operating systems: Windows NT,
Windows 95, Windows 3.1, MS-DOS, Macintosh, UNIX.
I am proficient with the following programming languages and development
packages: Java, C, C++, Visual C++ with Microsoft Foundation Classes,
Visual Basic, Fortran, Lisp, Perl, OpenGL, World Toolkit 6.0
EDUCATION:
B.S. degree in Computer Science
University of California, San Diego, June 1997
Major GPA: 3.189
EMPLOYMENT HISTORY:
SRDI May 1999 - Present
Software Engineer
Job description:
- Contract working on C++ for IBM
- Port software in Open Development Environment (ODE) between
Solaris, AIX, and NT platforms
Computer Learning Center December 1998 - May 1999
Programming Instructor
Job achievements:
- Taught classes as part of client-server programming curriculum.
- Classes included basic and advanced training in Unix and C;
Object-oriented programming with Visual C++ 5.0; Database Concepts
with Microsoft Access 97.
- Received high approval ratings from student surveys, ranging
around 95%.
Interface Technologies Corporation October 1997 - June 1998
Software Engineer
Job achievements:
Responsible for designing and programming features for immersive
virtual reality environments for military training purposes. Work was
accomplished with Microsoft Visual C++ and World Toolkit, and a variety of
sensory and tactile equipment.
Was solely responsible for developing a number of intricate and innovative 3d
world algorithms including: collision detection and correction; "pointing"
detection for picking up virtual objects; reading in a raw list of
polygons representing a building model and outputting information about
rooms, hallways, and door frames; arm gesture recognition.
Redesigned and improved thousands of lines of inefficient code from
earlier programmers.
Smartek Software, Inc. March 1996 - July 1997
Multimedia programmer/designer
Job achievements:
Designed and implemented Verbal Impact from scratch.
Impact is a commercial educational multimedia software product,
making use of sprites imported from 3d Studio, interactive activities with
GUI emphasis, avi movies, and sound effects.
Wrote an MS Access contact management utility for internal
company use.
Learned Visual Basic and Windows API within a month on the job
Learned Visual C++ and Microsoft Foundation Classes
Used Windows graphics code for applications such as animated sprites
Working with a graphic artist taught me about teamwork and design issues
C++ Tutor October 1995 - July 1997
Student William Lorentz
Job achievements:
Helped 13-year-old student create an award-winning interactive
fractal design project in Visual C++, for junior state science fair,
gaining first place at the county fair
Experience with education/communication
Working on a Macintosh provided extra experience on different platforms
General Atomics January 1995 - February 1996
Scientific Programmer
Job achievements:
Learned Fortran programming in two weeks on the job
5 months programming large equilibrium test code from scratch
Wrote automation procedures in Unix for several long code
implementations